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Quicks PPT - Andrew Coverdale

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Quicks PPT - Andrew Coverdale
Updates to the Quick Passing Game
Andrew Coverdale – Head Coach – Castle High School
[email protected]
I. 3 x 1 Thought process
a. Backside “Individual”
II. Hitch evolution
Q
MAX
III. Mini-Curl concept
a. Bunched “Spacing”
b. 2 x 2 & “Mirror”
IV. Crease
CASTLE QUICK PASS OVERVIEW
I.
INDIVIDUAL CUTS: Juke, Slant, Hitch, Fade, Stop
A. Pre-called
1. With freedom – “Double Indy”
2. With Blinders – e.g., “Double Quick Out”
B. Checked with a run – “Double Indy Check Chase”
C. Built into a run (Juke only) – “43 Juke”
II. “INDIVIDUAL PROGRESSION” – 3 x 1 Concepts
A. Spacing
B. Turn
C. Bubble Screen family
III. MIRRORED ROUTES – 2 x 2 Concepts
A. Mini-Curl
B. Slant varieties by game plan: Dbl Slant, Slant Bubble,
Slant Seam
3 x 1 Thought Process
(“Individual Progression”)
?
?
‘PREMIUM’ v.
‘NON-PREMIUM’
?
?Premium:
Free or Hard access?
Non-Premium:
Limited or No access?
•Bubble Scrn
•Turn
•Spacing
•Crease
•Inside Runs
QUICKS MENU
INDIVIDUAL
•Individual Cuts
•Speed Option
•Screen Game
?
Quick Game Throwing Lanes
Mini-Curl
Hitch
Juke
QUICKS MENU
Qk Out
‘Mini Curl’ Directory
OVERVIEW/PHILOSOPHY
ILLUSTRATIONS/EXAMPLES (All versions)
2 x 2 “MIRROR” INSTRUCTIONAL
3 x 1 “SPACING” INSTRUCTIONAL
SPACING VIDEO
Main
Menu
PREVIOUS
SLIDE
‘MINI-CURL’
CONCEPT
•‘Spacing’ and the Mini-Curl ‘Mirrored’ are ‘cousins’ in the sense
that they both evolve from the Flat-Curl family. They both offer
something unique in that they speed up the timing of the FlatCurl concept and present a different challenge for defenses!
•‘Spacing’ is a 3 x 1 idea whose thought process begins with trying to get a one-on-one
weakside, and is thus the ‘Choice route’ of the Quick game! To the frontside, it is a triangle
read that uses an Arrow, Mini-Curl, and a sit to create a 3-on-2 with good ‘SPACING.’ The
under coverage cannot get help to the weakside receiver and still have enough underneath
defenders left to break on the three frontside ‘spacers’!
•“Mirror” is designed to isolate the flat defender and close the deal before he can get help
from the CB or from the next inside LB! Its rhythm, in effect, eliminates the ‘danger’ player!
It is a 2 x 2 idea!
TAGS/VARIATIONS
KEYS to a successful play:
•Splits on the Mini-Curl! They are DIFFERENT than normal Curl for a
REASON!
•SPACING by the three receivers in ‘Spacing.’ Get good width on
releases! Don’t let one LB cover two guys!
QUICKS MENU
MINI-CURL DIRECTORY
•Mirror
•Switch
•Swap
MINI CURL ILLUSTRATIONS
-T o
M A I N
D I R E C T O R Y -
2 x 2 VERSIONS
1.
2.
3.
Q
Base Mini-Curl
Base Mini-Curl MIRROR
Stacked Mini-Curl MIRROR
3 x 1 “SPACING”
1.
2.
3.
4.
5.
6.
Bunch Left SPACING
TE BunchSPACING
Motion SPACING
2-Back SPACING
TE/Wing Y SPACE
Trips Stack X SPACE
MAX
QUICKS MENU
MINI-CURL DIRECTORY
91191
Inst
ruct
ion
al
TRUST
TEMPO
DISCIPLINE
PREPARATION
SHARED RESPONSIBILITY
MINI-CURL
“MIRROR”
Speed break
to 7: Get
7 inside flat
defender
1 step, get FAST width, take
flat defender OUT!
V
SPRINT
to 4-5!
O
O
I
•3-step drop, eyeball/shoulder turn flat
defender onto Arrow, throw Qk Curl in
the hole off your pop-up step.
•If he backs up/walls, hit Arrow off anchor
I
Top #s
(Hash +1)
1/2way +1
FS/OUTS INS: ARROW. Split 1/2way +1. Goal is to attract flat defender’s attention and get him to run with you; technique is
a bit different than basic Curl in that you are emphasizing WIDTH more than DEPTH. Take one 45º step, then accelerate
almost flat to the sideline, snapping your head around on your 3rd step out of the break without slowing down. Can turn up
once 5 yds from the sidelines if you don’t have the ball and there’s no Quick Corner in the deep ‘sandbox.’
FS OUTS: MINI CURL. You want to get the feeling of running a semi-circle around the flat defender and getting into the
window inside him before he can react. For that reason, cut your split to Top #s (Hash +1). Use same components of Curl
route, just shorter: Sprint to 4-5, Speed break to 7, Drumroll redirect back to QB at 7 after burst/lunge. Take an angle that gets
you INSIDE the flat defender, INTO the window, then come back THROUGH it. Ball should be waiting on you. Make a 180º
spin after catch, split the zone North & South.
QB: Pre-read side with widest flat player/furthest danger player. 3-step pop-up, move the flat defender onto the Arrow with
your eyes and shoulders, reset hips and hit Quick Curl in the window when he leaves. If he backs straight up, anchor step and
hit the Arrow quickly. Vs. Pressed CB, check out or check ‘Fire.’
QUICKS MENU
MINI-CURL DIRECTORY
11
Ins
In
tru
cti
str
ona
uc
l
tio
na
l
4 Instructional
TRUST
TEMPO
DISCIPLINE
PREPARATION
SHARED RESPONSIBILITY
MINI-CURL
“SPACING”
Speed break
7 to 7: Get
inside flat
defender
Sit past far leg of 2nd LB.
Face QB, give him eyes if 6
available
C
V
SPRINT
to 4-5!
V
1 step, get FAST width, take
flat defender OUT!
O
M
I
•3-step drop, read shoulders
of flat defender
•Spacing Sit is your eye contact outlet
I
O
OT +3
BS OUTS: INDIVIDUAL. Normal 80-90 rules…Quick Out with the option to ask for something different based on CB
BS INS: SIT. Normal 80-90 BS rules. Work yourself open 4-5 yds deep over the ball. Alert to ask “Lookie” v. 1 LB look.
FS/OUTS INS: ARROW. Split OT +3. Goal is to attract flat defender’s attention and get him to run with you; technique is a bit
different than basic Curl in that you are emphasizing WIDTH more than DEPTH. Take one 45º step, then accelerate almost flat
to the sideline, snapping your head around on your 3rd step out of the break without slowing down. Can turn up once 5 yds
from the sidelines.
FS MID: SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you. Take a preferred inside release,
aim for a spot 6-7 yards deep 2 yards beyond his far shoulder to help create ‘spacing.’ Sit & face QB. If you feel the defender
leave, you can slide as far inside as the next LB inside allows or just SLIGHTLY outside if you feel inside-out pressure.
FS OUTS: QUICK CURL. Align 2 yards outside M, run Mini-Curl with a slightly widened stem to create ‘spacing.’ You want
to burst beyond the flat defender as fast as you can to get out of his sight line, then run the top of your curl in such a way that
you feel yourself ‘running around’ him. Speed break at 4-5 yards to a thin Slant angle, drop hips & accelerate back through
the hole at 7, present your numbers to QB. Any sliding must be done after numbers are presented and OUTSIDE, not inside!
QB: PSL for a clean ‘Individual’ if you have a BS single. 3-step drop, FS is a true ‘key defender’ read off OLB. If he backs up,
anchor step to Arrow route; if he opens his shoulders at all and/or overflanks pre-snap, hit the Mini-Curl off a pop-up step. Sit
route is Outlet, can also be ‘Q’ in Hot or Warm protection, can be your first look v. an empty LB box. 2nd LB is ‘danger.’
QUICKS MENU
MINI-CURL DIRECTORY
TRUST
TEMPO
DISCIPLINE
PREPARATION
SHARED RESPONSIBILITY
“JUKE”
3 – ST E P
B A C K S I D E O U T S I D E:
“Individual”
“SLANT”
##
“FADE STOP”
##
##
C
##
Approx 8
C
8 yds
+
≥6
yds
*If the CB is 8 yards off or
more, the best adjustment is
to ask for a “Juke” route.
1. Adjust your split to Middle #s /
Hash +2
2. Take one step forward and simply
pivot in place, facing the QB. Catch,
spin, attack CB’s outside shoulder,
guarantee a 5-yard gain, ‘Juke’ for
more once you’ve done that!
< Squeeze/straighten!
< Attack C’s hands!
V
4+
•Eyes & hands to QB
•Maintain speed!
*If the CB is pressed head-up
*If the CB is head-up to
to inside and you believe he
Outside and tight enough to
cause problems for the Qk Out reacts quickly ‘over the top,’
“Fade Stop” is a great choice!
(generally 6 yds or less),
“Slant” is the best choice.
1. Adjust split to Top #s / Hash +1
1. Adjust split to Bot #s / Hash +4
2. Release to ‘threaten his
leverage’—hard at his outside shldr,
get him to turn his hips or freeze!
Keep at least 2 yds separation—the
closer he is, the smaller the steps!
3. Break the 1st time your outside
foot hits past 4 yds. Drive outs foot
into ground, give a hard nod.
4. Think skinny angle out of break,
find LB inside you…the wider he is,
the skinnier you are. Be prepared
for QB to stop you with a low ball!
- C L I C K
“HORN”
H E R E
T O
2. RUN A FADE. Quick foot fire right
at the CB, outside release,
straighten, accelerate.
3. At 8 yards, or a yard past the
Goalline—whichever comes first—
look over your inside shoulder,
BEHIND you. Ball will be on its way,
thrown on a line at the back of your
helmet. Throw your inside arm
through so you can adjust to the ball
and stick it with both hands
extended.
R E T U R N
T O
*If the CB is pressed head-up
to inside and you believe he
bites on 1st moves and doesn’t
recover well, make him pay
deep by asking for “Horn,” as
long as no immediate safety
help exists!
1. Adjust split to Top #s / Hash +1
2. RUN A QUICK OUT. Get right into
the route, show eyes & hands to QB
without losing speed as you roll out
of your break, do not lose speed!
3. Turn up at full speed. ATTACK the
HANDS of the CB as you go by him
on the outside. SQUEEZE him
inside, make him turn his hips. Be
prepared to FADE to the ball, but
only after it’s in the air!
D I R E C T O R Y -
Base MINI-CURL
20
Turn up if you don’t
have ball when you’re
1 yd past numbers
##
15
##
10
7
SIT
BACKSIDE
INDIVIDUAL
5
MINI-CURL:
2 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
4
X
•Top #s
7
4
ARROW
Z
Y
H
•Top #s
•1/2way +2 •Hash +1
•1/2way +2
QB THOUGHT PROCESS
Drop:
3 step drop
Pre-snap:
Individual progression
Progression: Eye flat def. To Arrow; Mini-Curl to
Arrow turn-up
R
ILLUSTRATIONS MENU
MINI-CURL DIRECTORY
Base MINI-CURL “MIRROR”
20
Turn up if you don’t
have ball when you’re
1 yd past numbers
Turn up if you don’t
have ball when you’re
1 yd past numbers
##
15
##
10
7
5
4
ARROW
MINI-CURL:
MINI-CURL:
2 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
2 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
X
•Top #s
•Hash +1
7
4
ARROW
Z
Y
H
•Top #s
•1/2way +2 •Hash +1
•1/2way +2
QB THOUGHT PROCESS
Drop:
3 step drop
Pre-snap:
Widest flat def./Furthest danger player
Progression: Eye flat def. To Arrow; Mini-Curl to
Arrow turn-up
R
ILLUSTRATIONS MENU
MINI-CURL DIRECTORY
Stacked MINI-CURL MIRROR
20
Turn up if you don’t
have ball when you’re
1 yd past numbers
Turn up if you don’t
have ball when you’re
1 yd past numbers
##
15
##
10
7
5
4
ARROW
MINI-CURL:
MINI-CURL:
2 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
2 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
ARROW
Z
H
•Top #s
•Hash +1
•OT +9
Pre-snap:
Widest flat def./Furthest danger player
Progression: Eye flat def. To Arrow; Mini-Curl to
Arrow turn-up
4
Y
X
QB THOUGHT PROCESS
Drop:
3 step drop
7
R
ILLUSTRATIONS MENU
MINI-CURL DIRECTORY
Bunch Left SPACING
20
Turn up if you don’t
have ball when you’re
1 yd past numbers
##
15
##
##
‘SPACING’
10
‘SPACING’
7
5
V
3
BACKSIDE
INDIVIDUAL
V
ARROW
Z
Y
MINI-CURL:
•Widen 1-2 yds
on release
X
H
•Top #s
•Hash +1
•OT +4
MIDDLE RECEIVER:
QB THOUGHT PROCESS
•Run through far leg of LB Pre-snap: Check BS for clean single. Take it/change it if there.
inside you, then SIT (‘Replace’
Drop:
3 steps, Anchor to Arrow, Pop-up to others
1st
MINI-CURL DIRECTORY
ILLUSTRATIONS MENU
6
him) at 5 yds.
Pre-snap:
Post-snap:
Individual progression
Read Mini-Curl lane
TE Bunch SPACING
20
Turn up if you don’t
have ball when you’re
1 yd past numbers
##
15
‘SPACING’
10
‘SPACING’
7
5
V
3
V
ARROW
BACKSIDE
INDIVIDUAL
Y
X
MINI-CURL:
•Widen 1-2 yds
on release
H
6
Z
•OT +4
QB THOUGHT PROCESS
•Run through far leg of 1st LB Pre-snap: Check BS for clean single. Take it/change it if there.
inside you, then SIT (‘Replace’ Drop:
3 steps, Anchor to Arrow, Pop-up to others
MIDDLE RECEIVER:
MINI-CURL DIRECTORY
ILLUSTRATIONS MENU
him) at 5 yds.
Pre-snap:
Post-snap:
Individual progression
Read Mini-Curl lane
Motion Across - SPACING
20
15
##
##
10
‘SPACING’
7
BACKSIDE
INDIVIDUAL
5
V
7 ‘SPACING’
V
3
ARROW
X
•Top #s
H
•Hash +1
Y
Z
•OT +4
QB THOUGHT PROCESS
R
Pre-snap: Check BS for clean single. Take it/change it if there.
Drop:
3 steps, Anchor to Arrow, Pop-up to others
Pre-snap:
Post-snap:
Individual progression
Read Mini-Curl lane
MIDDLE RECEIVER:
MINI-CURL:
•Widen 1-2 yds
on release
•Run through far leg of 1st LB
inside you, then SIT (‘Replace’
him) at 5 yds.
ILLUSTRATIONS MENU
MINI-CURL DIRECTORY
2-Back SPACING
20
15
##
##
10
‘SPACING’
7
BACKSIDE
INDIVIDUAL
5
V
7 ‘SPACING’
V
1
ARROW
X
•Top #s
Y
•Hash +1
Z
•OT +6 •Widen 1-2 yds
H
QB THOUGHT PROCESS
R
Pre-snap: Check BS for clean single. Take it/change it if there.
Drop:
3 steps, Anchor to Arrow, Pop-up to others
Pre-snap:
Post-snap:
Individual progression
Read Mini-Curl lane
MINI-CURL:
MIDDLE RECEIVER:
on release
•Run through far leg of 1st LB
inside you, then SIT (‘Replace’
him) at 5 yds.
ILLUSTRATIONS MENU
MINI-CURL DIRECTORY
Wing Set: “Y SPACE”
20
15
##
##
10
‘SPACING’
7
BACKSIDE
INDIVIDUAL
5
V
7 ‘SPACING’
V
3
ARROW
X
•Top #s
Y
H
•Hash +1
Z
MINI-CURL:
•OT +6 •Widen 1-2 yds
QB THOUGHT PROCESS
R
Pre-snap: Check BS for clean single. Take it/change it if there.
Drop:
3 steps, Anchor to Arrow, Pop-up to others
Pre-snap:
Post-snap:
Individual progression
Read Mini-Curl lane
MIDDLE RECEIVER:
on release
•Run through far leg of 1st LB
inside you, then SIT (‘Replace’
him) at 5 yds.
ILLUSTRATIONS MENU
MINI-CURL DIRECTORY
Trips Stack: “X SPACE”
20
Turn up if you don’t
have ball when you’re
1 yd past numbers
##
15
##
##
‘SPACING’
10
‘SPACING’
7
5
V
3
BACKSIDE
INDIVIDUAL
V
ARROW
X
MINI-CURL:
•Widen 1-2 yds
on release
Y
6
Z
•OT +4
•Top #s
•Hash +1
H
QB THOUGHT PROCESS
•Run through far leg of 1st LB Pre-snap: Check BS for clean single. Take it/change it if there.
3 steps, Anchor to Arrow, Pop-up to others
inside you, then SIT (‘Replace’ Drop:
OUTSIDE RECEIVER:
MINI-CURL DIRECTORY
ILLUSTRATIONS MENU
him) at 5 yds.
Pre-snap:
Post-snap:
Individual progression
Read Mini-Curl lane
Fly UP